Runaway: A Twist Of Fate Crack Graphics Fix
- inarivadtire
- Aug 12, 2019
- 8 min read
Updated: Dec 8, 2020
About This Game Runaway: A Twist of Fate is the adventure game of the year! Featuring a production worthy of a big 2D animated movie, Runaway follows a story full of twists and turns, and packed with comical highlights. All in all, you will be confronted with more than 200 mysteries and puzzles to keep your brain running through a big adventure that you will never forget! Some say that Brian saw aliens and that he killed someone. Others say that he wanders in the streets of New York, or that he parties in Hawaii. Some even believe that he is dead… But his girlfriend Gina will do everything possible to find him and prove to anyone that they are wrong. Help Brian and Gina solve the mysteries of their greatest adventure packed with humor, suspense, twists, golden chickens, lies and a happy ending… even two happy endings! Key Features: A rich scenario, hilarious humor, and stellar realization make Runaway: A Twist of Fate a great adventure game. Visit nearly one hundred exceptional visual sets with unequalled detail. Dozens of charismatic 3D characters perfectly integrated in the 2D sets. An improved engine for better sound and visual quality. Different levels of difficulty and a new, fully interactive help system to adapt itself to all players, both novice and experienced. 1075eedd30 Title: Runaway: A Twist of FateGenre: AdventureDeveloper:Pendulo StudiosPublisher:Focus Home InteractiveRelease Date: 21 Apr, 2011 Runaway: A Twist Of Fate Crack Graphics Fix Great Adventure Series, Great Fun. Loved Everything about it. If You love Point\/Click ,dont miss out on the Runaway series.. Honestly, I'm glad I stuck through to finishing this series, I'm so glad that they made up for what the previous games lacked and then some. They were definitely aware of how badly structured the 2nd one was lmao there were a bunch of jokes about how poor it was here and there. They definitely listened to their consumers. This instantly became my fav of the whole series, it's really well made for me. I'm super happy they fixed where the plot was going and steered it to a better direction.Pros:> They cleaned up the character models and visual art---now it looks sleek, finished and it could very well contend with more current\/modern point and click games>>> I just really love how the environments look now, it's so pleasing to the eyes and they definitely played with panning locations and rooms having more than one angle> Gina and Brian finally get the character writing they both deserve and they have lovelier voices AND dialogue to boot> In-game hint system and hotspot\/location viewer! No more getting lost, not knowing where to click or not knowing what to do!> The story definitely has more backbone and adventure into it now, it feels more Broken Sword than Sam & Max now (I loved Sam & Max and silliness worked tons better for them than for Runaway)> Love the silly meta jokes when you hover over thingsCons:> The save system is still pretty adamant about having a slot for every save you make instead of opting to replace an older save> I still do kinda prefer first game's nerdy I-just-wanna-go-to-Berkley Brian. \u20ac PRICE \/ QUALITY\u2610"IT'S A TRAP!"(Admiral Ackbar)\u2610 "That'll do, pig. That'll do."(James Cromwell)\u2611 "SHUT UP AND TAKE MY MONEY!"(Philip J. Fry)PC REQUIREMENTS\u2611Minimum\u2610Medium\u2610High\u2610 ExtremeGRAPHICS\u2610Cheap\u2610Acceptable\u2611MasterpieceGAME TIME (hours)\u2610 0>2\u2611 2>5\u2610 5>15\u2610 15>30\u2610 30>50\u2610 50>75\u2610 75>100\u2610 100>?STORY\u2610 None\u2610Bad\u2610Good\u2611AmazingDIFFICULTY\u2611Simple\u2610Easy to learn, hard to master\u2610Hard\u2610Blackhole (FiolaSoft Studio)\u2610ImpossibleBUGS\u2610Game itself is one big BUG\u2610Bugs destroying the game\u2610Bugs\u2610Few little bugs\u2611Perfect. Honestly, I'm glad I stuck through to finishing this series, I'm so glad that they made up for what the previous games lacked and then some. They were definitely aware of how badly structured the 2nd one was lmao there were a bunch of jokes about how poor it was here and there. They definitely listened to their consumers. This instantly became my fav of the whole series, it's really well made for me. I'm super happy they fixed where the plot was going and steered it to a better direction.Pros:> They cleaned up the character models and visual art---now it looks sleek, finished and it could very well contend with more current\/modern point and click games>>> I just really love how the environments look now, it's so pleasing to the eyes and they definitely played with panning locations and rooms having more than one angle> Gina and Brian finally get the character writing they both deserve and they have lovelier voices AND dialogue to boot> In-game hint system and hotspot\/location viewer! No more getting lost, not knowing where to click or not knowing what to do!> The story definitely has more backbone and adventure into it now, it feels more Broken Sword than Sam & Max now (I loved Sam & Max and silliness worked tons better for them than for Runaway)> Love the silly meta jokes when you hover over thingsCons:> The save system is still pretty adamant about having a slot for every save you make instead of opting to replace an older save> I still do kinda prefer first game's nerdy I-just-wanna-go-to-Berkley Brian. Third and last episode of the Runaway series and by far the easiest one. It took me about 7 hours to finish it, and I am no expert of Point & Click games, quite the opposite. I got stuck only a couple of times, and I could easily find a solution in 15 minutes maximum. A new feature helps a lot: using F2 all the active elements on the scene will appear. No more risks of not seeing an object somewhere. Also, if you use F1 there is an internal help system, DO NOT use it or it will be even easier! I used it just once, thinking it would be just a vague clue, but it is actually quite specific, it kind of takes away all the pleasure. And the game is really not that difficult to need it. Graphics is even better, dialogues and characters are fun. The game won't start from the end of episode 2, but you will find out all details going forward. I advise you to buy this game if you want to finish the series, do not buy it as a stand-alone, you won't understand much of the story and it would still be too easy to be fun.. Third part of the Runaway trilogy is a good classic point&click adventure, the best of the series. All irritating flaws of the precedessors have been corrected which makes all the puzzles logical and solvable upon thinking. The game is fairly short (almost 2 of the hours of my gameplay were in fact idle), but fun. Plot is ok, drawings are a bit worse than in the Road Adventure. Humour is the same, which means quite poor jokes based on stereotypes (mentally ill patients, stupid marine and such).For fans of the genre - definitely 'yes'. For others 'if you have free time'.. Wow, looking back my other reviews for the prior installations of the series - Runaway: A Road Adventure and Runaway: Dream of the Turtle - and comparing, my jaw dropped for this one. The last time that I checked, Runaway series were a train wreck consisting of badly scrambled plots, annoying character stereotypes and painfully complicated gameplay. Playing the third and the last game in the series - Runaway: A Twist of Fate - I'd like to ask an obvious question: what is this wondrously intriguing adventure game and what has happened to the Runaway series?Without further delay, we are back to Brian Basco's life. Our story opens up with a grim situation that we are not quite used to seeing in Runaway series. It all begins when Gina, ex-stripper, full time adventurer and Brian's fateful girlfriend attends Brian's funeral... I have to be honest: that was a twist that none of us would expect at all. Through certain flashbacks, we learn Gina's point of view. During their vacation to Hawaii, Gina insisted that they'd take a trip to Mala Island. Yet, their pilot had a heart attack during the flight and the plane crash landed to the island. Brian made Gina use the only parachute in the plane... and that was the last that Gina was able to see Brian. The next thing she knows, they are in a military camp, Brian's holding a gun in his hand and a military officer lying dead before him! Needless to say, he is apprehended immediately and stood trial for the crime. The peculiar thing is: Brian didn't remember a thing! The last he did remember was taking the trip to Mala Island! Pleading amnesia, Brian was sent to an insane asylum and was attended by a court appointed psychiatrist to decide whether the amnesia was real or not. A couple weeks after, Gina learns that Brian died in a botched escape attempt from the asylum... and that's the exact point where our game begins: in Brian Basco's funeral.Even only by watching the starting cinematic, and recalling the events of prior games, I was baffled. I started to play the game immediately and finished it in one sitting to fill the blanks in the story. I was both surprised and glad to see that the plot progression, event dynamics, gameplay logic, character depth and the genre of humor were down right brilliant in this game! This last installment manages to tie up all loose ends and bring a lively dynamic to the setting by arranging various storylines into an understandable and exciting resolution - and also tops the quality of the humor a couple notches up.All our characters - especially Brian and Gina - became incredibly well written and well displayed, easy to emphasize with. Gina now has a sense of humor of her own, alongside a stronger character display. She has become much more than the helpless bimbo that we've seen her to be in previous games. Brian, on the other hand, became way more resourceful, attentive and able - managing dangerous situations by himself without the completely random and somewhat idiotic chance events that we encountered in previous games. His compassion feels sincere this time, and his resolve is actually admirable. The humor baseline in A Twist of Fate became remarkably mature and tasteful too, with witty remarks and eligible references, including an ability to needle the flaws of the setting in previous games. I am pleasantly surprised!Display options are noticeably improved. Sure, we are still given 2D backgrounds and 3D cell-shaded animations, but the artwork quality is mastered up until this point. Animations are cute, funny and relatable this time. Art works themselves are pleasant to look at. Voice acting is clear and matching with the subtitles too. I'd like to also add that this is the first time that a game in the series has noteworthy soundtrack, fitting for the mood and the tension waiting to be built up!The game has arching storylines where we control a couple of different characters according to the narrative timeline of events, which is anything but linear to fill all blanks left in the previous games. As expected from a point and click adventure, we are given a limited environment to search through, gather items and talk to people to resolve certain chapters in narration. Good news: there is no pixel hunting at all! + there is a joke about pixel hunting near the end of the game :) Talk about self-criticism. Solutions for puzzles or necessary item combinations are not really hard to figure out. They mostly take some decent observation, basic logic and carefully listening to main characters' comments to get an idea about how their mind works. This way, we solve puzzles and observe their personalities successfully at the same time. If you are stuck, you are given a wondrously funny and almost always useful hint system starred by a familiar yet hellishly annoying character in the series. Sorry, no spoilers but you won't be happy to see that certain someone.I'd never think of the day that I'd see a Runaway game well done, yet here it is. Runaway: A Twist of Fate is a great adventure game which manages to correct all flaws of the series, rebuild badly written protagonists into likable characters and tidy up the collection of ridiculously random events into a brilliant ending! I still cannot advise you to suffer through previous games, yet it is necessary to grasp all nuances of the storyline; and eventually appreciate the skill and artistry of the team that managed to make a mediocre series into one great story in one game! Thus, I can at least recommend watching a "Let's Play" for previous games. Runaway: A Twist of Fate is a beautiful adventure for you to take a chance on.Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
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