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Creatura Ativador Download [hacked]

Updated: Dec 8, 2020





















































About This Game In Creatura, design and take care of enclosures full of animals and plants grown from scratch, using scientifically accurate natural/artifical selection and DNA editing. Make an epic journey over billions years of evolution, from single cell organisms sharing water with algae, to complex animals living in lush gardens. Manage and recreate fully customizable vivariums, while carefully balancing biomes characteristics to sustain perfect ecosystems. Fulfil unique almanac with species yet to be discovered, and edit your own fauna & flora with authentic DNA editor, learning how modern tools and techniques like CRISPR and GMO work in detail.Creatura has one, open-ended "sandbox-like" gameplay mode, with beautiful bonsai experience of any vivarium you can think of. Sell plant cuttings to buy decorations and consumables, research fauna & flora to unlock advanced DNA editing methods, and with enough patience and luck, grow rare and unique specimens for trading. Or just watch the grass growing, with up-to-date biology research based on Charles Darwin and Gregor Mendel legacy, it's all science after all. Use artificial selection to grow any possible plant out of billions of combinations, or utilize natural selection to breed unique animals, dependent on adapting to their environments. Learn how to edit DNA, understand concepts like genomes, genotypes & gene sequencing, and apply your own changes to codons using GCAT system and authentic DNA editor. Control the time to watch hundreds of plants and animals evolve in just seconds by utilizing up to 1000x time-lapse, in highly optimized and smooth gaming experience. Manage a fully simulated virtual aquarium/terrarium. Use consumables and decorations to control pH, adjust temperature and water levels to maintain proper humidity. Customize the tank stands, rims and lids, change the water, ground and background color, shape the ground, water level, and decorate it with wide range of possible decorations. Grow and breed specimens until mutating the rare and unique variations to make your vivarium even more special, or to sell/trade them for great profit. Discover millions of possible plants and animals, name them and put in almanac to document your evolutionary journey. Create the most visually stunning virtual bonsai aquariums/terrariums, in a relaxing and educational gaming environment without any fail conditions. Use or make your own texture packs (with Steam Workshop support) for even more unique experience. 7aa9394dea Title: CreaturaGenre: Casual, Indie, Simulation, Strategy, Early AccessDeveloper:Koksny.comPublisher:Koksny.comRelease Date: 29 Oct, 2018 Creatura Ativador Download [hacked] creature 3d over voice part 2. download creature 3d movie songs. creature 8472. creature 3d hero name. meravigliosa creatura torrent. creature 3d part 10. creature 3d part 4. divina creatura torrent. creature 3d over part 2. creatura filosofia. download creature 3d mp3 songs. creature 2014. criatura viviente en espanol. zelda creatura con due lance. creature 3d game download. creatura pelosa nord america. creatura zoo romania. creature kind. creature machine trala. creature 8.375. creature hindi 3d. creature birmingham If you like genetics and evolution, this game is for you! sure its has its bugs, but what good games don't.11\/10 Would Recommend. If you like genetics and evolution, this game is for you! sure its has its bugs, but what good games don't.11\/10 Would Recommend Update 0.51: - Fishes use now updated model- Flatworms use now updated model- Animals can be now selected by clicking on them- Animals can be now edited in developer DNA editor - Animals species are now discoverable in research atlas- Animals DNA can be now edited in research DNA editor- Decorations can be now rotated in shop preview window- Active specimens in research tab slot can be now rotated- Active animals list shows now icon if family has no available homespot- Fixed animals not using any animations- Fixed sponges not reflecting in tank sides- Fixed plants mutating non existent node types- Fixed animals always spawning in center of tank- Fixed thumbnail renderer overwriting handled object layer - Fixed animals not falling to ground when dead and decaying- Fixed animals navigating to parts of plants that stick out of water- Fixed animals freezing in place if underwater home position is not underwater- Fixed animals navigable terrain not updating topology after changing water level- Fixed animals getting stuck due to terrain pathing/mesh colliders Y-axis differences - Fixed decorations showing up covered in moss when held after buying them in store- Fixed plant cuttings not displaying top tapered part of nodes and node cuttings after cut- Fixed plant cuttings DNA not matching the cut node DNA when animals were feeding- Fixed research tab active plant cutting repooling when new tank is generated- Refactored animal family data structures into discrete serializable class- Refactored thumbnails renderer- Engine updated to Unity 2018.2. Update 0.7: - Implemented cheats- Implemented rare plants- Implemented rare animals- Implemented rare decorations- Implemented Steam statistics- Implemented Steam Workshop- Implemented Steam achievements- Implemented unlockable water filters- Implemented trading tab in inventory menu- Decorations receive now shadows- Herbicides can be now used on environment - Plants DNA can mutate now resistance to herbicides- Wooden decorations in water now emit filterable tannins- Task list is now moved to side when ingame menu is present- Texture packs can be now uploaded/downloaded from Steam Workshop- Water filters can be now unlocked and selected for cleaning in vivarium tab- Fixed unloading growing nodes when cutting cached and grown root node- Fixed plant discovered specie management when using global inventory- Fixed tutorial dialogues not skipping to next objective on task progress- Fixed crash when camera is in out of bound position- Fixed glitched out plant meshes after loading game- Fixed tutorial quest never ending after finishing it- Fixed research slot lock-out after loading game. Update 0.46: - Balanced plant growth rate- Implemented startup load screen- Animals DNA now mutates- Animals and sponges are now saved- Animals eat now only foods from their edibility list- Animals families and specimens have now names visible in overlay- Animals age, generation and current behaviour is now visible in overlay- Active animal list displays now fatigue and hunger for each specimen - Plants animation maps have been replaced with vertex color mapping- Alpha testers and supporters are now credited on startup load screen- Fixed non-node root plant cuttings offsets in thumbnails and plant editor- Fixed underwater animals idle pathing only to ground bottom positions - Fixed placement position of held objects when cursor was over water- Fixed plant editor not working properly with single-node plants- Fixed non-node root plant cuttings scaling & collider offsets- Fixed subsequent sponges spawning only in middle of tank- Fixed animals trying pathing to out-of-water targets- Fixed camera misplacement after loading game- Fixed camera edge scrolling in fullscreen mode- Fixed plant fruits stalks rendering in fruit colors- Improved plants wind & underwater animation. Update 0.37: - Notcat of “37” statue decoration added- Enabled plant structural DNA mutations- Enabled plant decomposition visuals and implemented related textures- Ambience and ground color are editable by clicking on color preset while holding Shift- Fixed auto-saving when no vivarium state is present- Fixed plant material sometimes not covering whole plant- Fixed plant cuttings colliders not reflecting plant structure- Fixed loaded plants misplacement if grown from decorations- Fixed loaded plants colliders not initializing if plant is already grown- Fixed loaded plants not growing due to not loading PlantRootBornTick value- Fixed decorations sometimes falling through or gripping to ground when scaling them- Fixed plant cuttings colliders displacement when cutting is taken from loaded plant- Fixed crash when editing plant cuttings taken consecutively from same plant- Fixed crash when plant combiner uses mesh belonging to combine instance- Fixed plants not showing up in mirrors on load- Improved plant cuttings hitboxesHotfix 0.37a:- Fixed plants rendering depth glitching out- Fixed plants not initializing colliders after loading- Fixed crash when used cache count exceeded 300- Fixed plants not growing from original planting position- Fixed plants decomposition visual progress glitching out- Fixed crash when taking cutting of non-cached structurally mutated plant after loading- Improved leaf cuttings colliders hitboxesHotfix 0.37b:- Fixed heir of plants that have been cut not growing in places when parent cutting has been taken- Fixed crash when planted cutting taken from cached plant, while instanced plant was still live- Fixed crash when editing cutting taken from plant that was grown from edited cutting- Fixed plants DNA inheritance when non-structural node mutated structural change- Fixed colliders not initializing for cuttings taken from previously edited plant- Fixed plants not inheriting DNA when the mutation is fruit/flower - Fixed colliders not initializing for single node plants after load- Fixed hardwood plant cuttings spawning with wrong colors- Fixed plants shadows disappearing on plants edges- Fixed plants visually always rendering over water- Fixed colliders displacement after editing plant- Improved branch cuttings colliders hitboxes- Improved saving precision for plant position, rotations and colors. Update 0.41: - Implemented right click context menu - Plant root node scale now doesn’t affect consecutive nodes- Sponge now spawns if no other sponge or animal is present- Consumable to prevent sponges spawning added- Sponges now reproduce- Fixed camera locking up after alt-tabbing- Fixed plants not rendering in right tank reflection- Fixed decorations rendered always on top of water- Fixed crash when sometimes buying consumables- Fixed cleaned decorations cleaning too fast on first click- Fixed plant cuttings colliding with growing plants preventing access to ground. Update 0.44: - Flatworms now reproduce- Flatworms feed now on plants- Flatworms have now life cycle- Flatworms rest now when fatigued- Flatworms generate now homespot for resting- Flatworms spawned from sponges have now spawning animation- Sponges spawn now only underwater- Fixed plants sometimes visually duplicating some nodes after taking cutting- Fixed decorations being uncleanable after using utility to stop algae growth- Fixed crash when using DNA editor without plant loaded into it- Fixed flatworms not moving properly at high time speedsHotfix 0.44a:- Implemented new AI for animals- Animals are using now character controllers instead of rigid-bodies to move- Animals pathfinding is now based on Dijkstra algorithm instead of Unity build-in navigation- Fixed animals getting stuck on corners and ground- Fixed flatworms pathing to plants that don’t grow underwater- Fixed decorations not settling up correctly after touching ground- Fixed plant cuttings not retaining previous cut visuals from cut plant - Fixed crash when sponge would spawn flatworms when other were alive- Fixed plant cuttings sometimes visually not removing cut node from plants- Fixed multiple crashes when quickly taking consecutive fruit/flower cuttings- Fixed crash when fruit/flower got disabled after the node it was growing from- Fixed animal home position not updating properly after changing ground shape - Optimized animals target defining by utilizing callback coroutine pathfind computationHotfix 0.44b:- Fixed animals not checking for possible decoration safe zone- Fixed flatworms pathing million years prematurely out of water- Fixed cached root node visually disappearing after taking cutting- Fixed animals moving to food path start after reaching end on medium time speed. Creatura Steam Achievements, Stats and Workshop live!: Hello folks! In last days You've probably noticed achievements starting to show up in Creatura Steam library page - and now full support for Steam features (Steam Achievements, Steam Statistics and Steam Workshop) is implemented and live in Creatura. Remember to not only start now your achievement hunt, but also look for rare animals and plants, as those are now fully implemented too. Basically, get to grinding!No achievement/stats reset is planned between alpha/beta/release. And we're really close to them... Have fun!. Update 0.34: - Interface toggle button/key has been added- Options file is now checked on startup to avoid loading incompatible versions- DNA mutations are now enabled by default- Balanced time multipliers to speed up 1000x (instead of 100x) at third time speed- Balanced plant growth rate- Plant growth rate is now tied to plant scale and type- Fixed DNA color mutation heredity- Fixed crash when taking cutting of pre-existing plant cutting- Fixed plant cuttings hitboxes accuracy for fruits, flowers and side branches- Fixed plant combiner throwing exception when plant has been cleared/combined already- Improved intuitivity of rotating held decoration expected direction- Improved intuitivity of plant cutting placement by disabling collisions between cuttings and tank- Improved accuracy of flowers and fruits cuttings collider hitboxes

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